
Weapon Ability Perks
Weapon ability perks add a unique effect to an active weapon ability.
All weapon ability perks can be found on the corresponding weapon or on any armor piece.
Bow / Armor Perks
Empowering Splinter Shot
Splinter Shot hits grant Empower, increase damage by 4% for 10 seconds or until the next attack.
Energizing Evade Shot
Gain 2 Stamina after hitting a target with Evade Shot.
Enfeebling Poison Shot
Poison Shot's arrow also applies Weaken, reducing target's damage by -3% for 4 seconds.
Fortifying Rain of Arrows
Hitting a target with Rain of Arrows grants Fortify on self, increasing damage absorption by 5% for 6 seconds.
Penetrating Rapid Shot
Increase armor penetration of the final arrow of Rapid Shot attacks by 5%.
Refreshing Penetrating Shot
Penetrating Shot kills reduce this ability's cooldown by -3%.
Fire Staff / Armor Perks
Accelerating Flamethrower
Applying stacks of burn damage on a target with Flamethrower grants Haste, increasing movement speed by 5%
Efficient Burnout
Mana regen rate increased by 10% for 8 seconds after using Burnout.
Empowering Fireball
Fireball impact deals 5% additional damage.
Empowering Meteor Shower
Meteor Shower hits deal 10% additional damage to targets at full Health.
Refreshing Pillar of Fire
Reduce this ability's cooldown by -3% per enemy hit with Pillar of Fire.
Siphoning Incinerate
Restore 2 mana per hit with Incinerate.
Great Axe / Armor Perks
Crippling Reap
If target hit with Reap is below 50% health, they are Slowed, reducing movement speed by -10% for 2 seconds.
Enfeebling Maelstrom
Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by -3% for 4 seconds.
Fortifying Whirlwind
Whirlwind hits grant Fortify on self, increasing damage absorption by 3% for 2 seconds. (10 stacks max.)
Insatiable Gravity Well
Gain 20% of your damage with Gravity Well back as Health, and cast another burst around you on successful hit.
Mending Execute
Gain 5% of health back on kill with Execute.
Refreshing Charge
Using Charge on a target with full health reduces the cooldown by -5%.
Hatchet / Armor Perks
Energizing Feral Rush
Gain 1 stamina for each successful hit with Feral Rush.
Energizing Rending Throw
Rending Throw kills grant 5 Stamina.
Keen Berserk
Increase Crit Chance by 1.0% while under 50% HP while using Berserk.
Mending Infected Throw
Infected Throw kills return 5% of the player's HP.
Refreshing Torrent
Every hit of Raging Torrent reduces all Hatchet cooldowns by -1%.
Vorpal Distancing Throw
Social Distancing headshots deal 5% additional damage.
Ice Gauntlet / Armor Perks
Deadly Frost
Frigid Showers ability will cause damage to enemies with Frostbite.
Healing Tomb
Gain 10% Health after exiting Entomb with full mana.
Iced Refresh
Reduce all Ice cooldowns on a killing blow by -20%.
Pylon Burst
Add a 1 meter radius damage AOE when Pylon Casts.
Unbroken Winds
Gain 10% Mana after a full Wind Chill burst.
Unending Thaw
Frost effects remains on enemies for 2 seconds after exiting Ice Storm.
Life Staff / Armor Perks
Accelerating Light's Embrace
Allies below full health gain Haste when hit with Light's Embrace, increasing movement speed by 5% for 3 Seconds.
Energizing Splash Of Light
Allies hit with Splash of Light gain 3 stamina.
Fortifying Sacred Ground
Allies healed by Sacred Ground gain Fortify, increasing damage absorption by 3% for 5 seconds.
Mending Protection
Increase healing power by 5% for 5 seconds if Orb of Protection heals an ally with no active buffs.
Refreshing Divine Embrace
Using Divine Embrace on a target below 50% health reduces the cooldown by -10%.
Revitalizing Beacon
Using Beacon increases healing power on self by 5% for 12 seconds.

Musket / Armor Perks
Accelerating Traps
Increase movement speed by 5% for 3 seconds after deploying a trap. (Does not stack.)
Crippling Powder Burn
Targets hit with Powder Burn are slowed by -5% for 5 seconds.
Empowering Shooter's Stance
Hitting a target while in Shooter's Stance grants Empower, increasing damage by 4% for 3 seconds.
Energizing Stopping Power
Gain 10 stamina on kill with Stopping Power.
Mending Sticky Bombs
Gain 5% of your max HP on kill with a Sticky Bomb Explosion.
Refreshing Power Shot
Power Shot kills reduce this ability's cooldown by -3%.
Rapier / Armor Perks
Energizing Flourish
Gain 5 stamina on hit with Flourish.
Keen Tondo -
Increase Crit Chance by 2% against targets affected by Tondo's Bleed.
Leeching Flurry
Each hit of Flurry restores returns 10% of the damage as health.
Omnidirectional Evade
Evade's Adagio upgrade is applied when evading in any direction.
Refreshing Fleche
Hitting a target via a Crit Backstab with Fleche reduces this ability's cooldown by -5%.
Sundering Riposte
Riposte grants Rend, reducing damage absorption of target by -5% for 10 seconds.
Spear / Armor Perks
Bleeding Sweep
Sweep's Coup De Grace now applies Bleed for X% of weapon damage for 4 seconds.
Enfeebling Skewer
Skewer hits apply Weaken, reducing target's damage by -3% for 8 seconds.
Fortifying Perforate
Gain a stack of Fortify, increasing damage absorption by 2% for 6 seconds per successful Perforate hit.
Keen Vault Kick
Vault Kick increases random Crit Chance by 2% for 5 seconds.
Leeching Cyclone
Every hit of Cyclone heals you for 10% of weapon damage.
Sundering Javelin
Javelin applies Rend, reducing target's damage absorption by -5% for 10 seconds.
Sword And Shield / Armor Perks
Accelerated Defiant Stance
Movement Speed Increased by 5% for 5 seconds after triggering Defiant Stance.
Contagious Reverse Stab
Reverse Stab transfers an active debuff from self to target hit.
Empowering Leaping Strike
Deal 3% additional damage to targets slowed by Leaping Strike's Cowardly Punishment upgrade.
Empowering Whirling Blade
Base damage is increased by 20% while performing a Whirling Blade attack if 3 or more enemies are within the radius of the attack.
Fortifying Shield Rush
After hitting a target with Shield Rush, gain Fortify, increasing damage absorption on self by 5% for 4 seconds.
Repulsing Shield Bash
Shield Bash knocks back targets an additional 25%.
War Hammer / Armor Perks
Empowering Armor Breaker
If Armor Breaker breaks a block, the next attack within 5 seconds deals 3% additional damage.
Leeching Path Of Destiny
Heal for 10% of the damage dealt from Path Of Destiny.
Penetrating Wrecking Ball
Wrecking Ball penetrates 5% of the target's armor.
Refreshing Mighty Gavel
Mighty Gavel kills reduce this ability's cooldown by -5%.
Repulsing Clear Out
Clear Out now knocks targets back an additional 50%.
Sundering Shockwave
Shockwave applies Rend, reducing target's damage absorption by -5% for 10 seconds.